GamesIndustry.biz· Daryl Baxter·· 3 小时前AI 评分14
无人想做的《古墓丽影》游戏口述历史
An oral history of the Tomb Raider game no one wanted to make
AI 导读
Daryl Baxter 新书《The Making of Tomb Raider: 1997-2000》摘录回顾了《古墓丽影:历险记(Tomb Raider Chronicles)》艰难的开发历程。
来源:GamesIndustry.biz · gamesindustry.biz